![]() This might sound totally ridiculous, but as of right now, there isn't a game I'm more excited about. The series only got better with each subsequent chapter, so I can't wait to see how the studio plans to expand the franchise further in 2013. When I finished the final episode of The Walking Dead, eyes welling up with tears, I started thinking about the possibilities of where Telltale might take the series in Season Two. If you have even an ounce of humanity within you, the game's powerful narrative will stick with you long after the credits roll. As you progress throughout the game, you get to know each and every character, making it all the more difficult when it comes time to take sides or leave someone behind. The involvement of Gary Whitta-screenwriter of the film The Book of Eli-in overseeing the game's story certainly shows, as everything from the pacing to the writing is perfectly executed. This is an emotional roller coaster that will unnerve you, disturb you, and force you to do things you don't want to do. Prepare to have your jaw fall to the floor more than once and have tears stream from your eyes. Don't let the cute aesthetic fool you-this is one dark and heavy game. ![]() From that moment on she's yours to protect, but be warned, this isn't a story that ends happily ever after. In the game you play as Lee Everett, a man who stumbles upon a young girl who is all alone after her babysitter turned into a zombie. You, and you alone, are forced to decide whether characters live or die and which relationships are healed or broken. Despite the fact that you're doing little more than directing a character around or mashing a button when a QTE prompt pops up on the screen, the decisions you are forced to make give you the sense that you are doing so much more. Adventure games have been slowly fading from relevancy over the past few years and The Walking Dead could very well revitalize the genre. Some may argue that there isn't much of a game here, as there's little more to do than direct the character around and click on stuff, but it's this elegant simplicity that makes the game so remarkable. Sure, Telltale's creation can be simply defined as an adventure puzzle game, but its branching story and dialogue options make it something so much more. What makes The Walking Dead unique, however, is that not everyone's story is the same. Like with any popular television show, a massive discussion ensues following each episode. ![]() This structure encourages those "water cooler chats" on a semi-regular basis. There are a total of five episodes in all, with each taking approximately two hours to complete. ![]() Those of you who have been following the game all year long will know that the game released episodically every month or two. In many ways, it almost feels like you're playing through an interactive graphic novel, but at the same time, labeling it such that doesn't do it justice. This was a genius move on the part of the developer, as it not only pays tribute to its inspiration's original form-in case you didn't know, the game is loosely based on Kirkman's comic book series of the same name-but it also allows for much more expression, especially on characters' faces. The first thing you'll notice about The Walking Dead is its graphic novel-inspired art style.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |